I'm not giving any advice of following the next steps nor do I take responsibility to configuration that you do based on what I did on my system!ġ) I did enable Radeon Image Sharpening especially for Star Citizen in the AMD Radeon SoftwareĢ) I did enable "Virtual Super Resolution" in "(Global) Settings > Display" so I can run Star Citizen in 4K instead in only WQHDģ) Then I went to Performance > Tuning - added a new Game Profile only for Star Citizen (so that the tuning settings only affect Star Citizen and not any other game!)ģa) In the Game Profile I activated "Manual Tuning > Custom" in "Tuning Control"ģd) I set Min Frequency to 2400 MHz (which is 96% of Max Frequency) and kept Max Frequency as suggested by Radeon SoftwareĤ) Started Star Citizen and Switched Resolution to 3840x2160 and "Fullscreen"Īs written above I had about 30-35 FPS before these changes, now the game is running with about 40-45 FPS, although the resolution has been increased. Although it is the same version as in Windows 10 I guess there are some performance optimizations for different configuration combinations of Operating System and Games. Thanks for that!Īs everything is running good in the system and any other game is running perfect I currently believe that there is not an issue with Star Citizen itself but with the AMD Graphics Driver for Windows 11. If you read until this line, that's amazing. Setting up the Graphics Card to get a bit more FPS (STILL NOT >60 FPS!) I expect it to do more FPS, so I would expect it to run on higher Watts and to go on higher Utilization. The Graphics Card is having a utilization of about 70-80% it is running at about 85Watts and stays cool. It is also boosting, so it looks good for me. The CPU is having a utilization of about 20-30%. Sometimes the FPS increase to about 35 FPS if I'm on a moon or on a planet (this should be vice-versa!). Star Citizen is running typically at about 30 FPS, in almost all space stations or in the verse. What AMD Radeon Driver Version am I running? I'm running the current official version from AMD (Adrenalin 21.10.2 Recommended (WHQL)), I also tried the optional versions (also the latest one, Adrenalin 21.11.1 Optional) but there where no changes and I feel running the Recommended version is more stable (although I don't really have stability issues, this thing is rock stable, typically no CTDs or black screens).Įxpected Behavior of the System: Running about 60 FPS almost all the time (but Orison), at least in Windows 10 this was the case. Did I deactivate Windows Reporting? Yes I did deactivate Windows reporting, since I'm running Windows 11 Pro I can use gpedit.msc to deactivate it completely with Group Policies Did I re-install Windows from Scratch? Yes I first started with Windows in-place Upgrade, everything worked but Star Citizen hat bad performance so I decided to re-install the whole system from scratch. Did I install the lasted AMD Chipset Drivers? Sure! It's running the latest version of the Chipset drivers which should help with the CPPC stuff. Has the AMD 元 Bug been fixed? Yes I'm running Windows 11 Version 0.282 (which includes KB5006746) System Configuration: AMD Ryzen 5900X, 32 GB RAM (running at 3200 MHz), 2 TB SSD (nVME, ~3.500 MB/s), GPU: AMD Radeon RX6900 XT (Original from AMD), X570 Chipset, My Main Screen resolution is 2560x1440 (WQHD) To narrow down my system and what has been done already to check if it is a Windows 11 bug or misconfiguration: In Star Citizen I got a performance decrease of about 30-50% depending on the situation (and this is very interesting). Since switchting to Windows 11 I experienced a great gaming performance (some games improved also by 5-10%) in almost all my games but Star Citizen. I didn't join the Insider Program for the Machine which is running as my gaming rig. I started using Windows 11 on October 5th, since it has been released.
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